![]() The girls wonder around the winery where they have to find jars of chemicals. The girls begins the game in the basement, where Mariya and Renae wonder why they can't just take a tool a use it as a weapon. The second video was uploaded on December 12th, 2013 and was the 44th video uploaded onto the channel.Īs the video begins, Renae shows her dismay by blaming the fans for making her play the game. The girls seems to wander around some more before they decide to end their session. Mariya and Andrea notice something splashing in the water in the level below.Īfter a while, Renae and Mariya both find a key, but are freaked out when the character suddenly blacks out and the game saves. The girls wander around the castle before reaching an area where they have to go down a set of stairs into the inner sanctum, which Renae is very reluctant to go to.Īs the girls go downstairs, they wander deeper into the castle and into a tunnel. The girls find a letter explaining that they have to kill a person named Alexander of Brennenburg, which Andrea is ecstatic about. The girls find a lantern which helps them, though the girls do not like the constant shaking of the main character. Andrea, however, seems to be going around in circles again. ![]() The other girls reach a door that opens by itself and pieces of papers fly out of, which scares Renae a little. Andrea seemed to have gone around in circles as she admits that she has no idea what she is doing. Renae and Andrea both find the blurred vision and dizzy walking very annoying, as the girls wander around the castle. Andrea notes the liquid looking suspiciously like blood. The game begins and the girls are tasked to follow the trail of pink liquid and find its source. It is also possible to pick up objects and throw them to distract the shadow or solve certain physical puzzles.The first video was uploaded on October 25th, 2013 and was the 34th video uploaded onto the channel. Interaction with the environment is performed by using a physics based method where the mouse is emulated as a hand, meaning the player will need to rotate it to turn wheels or use it to grab drawers and pull them open by moving the mouse. The player must solve various puzzles and the game is very much a fully interactive adventure game. The player must also never look at the monsters because if Daniel stares at them too long, his sanity will be fully compromised. The player must evade the monsters entirely, but this will affect Daniel's sanity as to hide from the monsters, the player must also hide in the dark. As Daniel loses sanity, the world will distort and become hard to navigate and the monsters will be able to sense the player. If Daniel remains in the dark for too long, he will gradually lose his sanity. Oil will allow Daniel to use a lamp to provide him with light and tinderboxes can be used to light candles and torches strewn throughout the mansion. It is often necessary to scour every corner for oil and tinderboxes. In order to stay sane, he must keep moving and pushing the plot forward, as well as making sure there is always light. Along with self-preservation, the players must keep the hero sane. Daniel cannot fight monsters and the only choice is to run or hide. The game takes place from a first person perspective, however there are no weapons. ![]() The player must solve the mystery of the mansion while running from a Shadow that is constantly chasing the player throughout the game. Gameplay has the player searching for Daniel's diaries and other notes and journals of the poor souls who have crossed Baron Alexander. The only clues to Daniel's true identity are mementos and notes left behind by Daniel himself, who reminds himself to find and kill Alexander. ![]() In Amnesia: The Dark Descent, the player takes on the role of Daniel, an amnesiac man trapped in the mansion of a Prussian Baron named Alexander.
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